Social and new digital media are a fundamental part of students' daily lives, shaping social interactions and perceptions of reality. Inappropriate use of these tools can lead to phenomena such as exposure to inappropriate content, hate speech or flame wars. Young protagonists are often left alone…
Recent advances in the field of artificial intelligence and, in particular, the rapid and pervasive spread of generative artificial intelligence tools, pose numerous significant challenges to the education field. Research activity in this area is generally aimed at understanding the impact of such…
The opportunity to develop resilience through generative AI represents an interesting and potentially promising educational challenge, as it can be used to create simulated scenarios or virtual environments in which individuals can face and overcome challenges, mistakes or difficult situations in a…
The hypothesis is examined according to which the pedagogical interventions of the subjects, who find themselves in the helping relationship, can be significantly reworked through a dedicated Biopedagogical approach. It can therefore find new forms of interaction through the operationalization of…
In this paper, Augmented Reading, a practice of actions to increase pleasure and interest in narrative texts, is proposed as an educational strategy to counter the progressive decline of paper-based reading. The close connection with the digital ecosystem and the creative production of new content…
The contribution analyses evaluation methodologies and innovative measurement tools, used in the academic field with the support of digital tools for teaching and classifiable under the name of e-learning. The use of digital technologies in evaluation processes allows us to analyse not only…
The School 4.0 Plan, promoter of a learning ecosystem formed by the intersection of physical spaces, schedules, activities, tools and human interactions, places a tangible space alongside a non-place produced by the society of surmodernity. The article, building on M. Scriven's (1991) reflection in…
Video analysis, understood as a device for teacher training, has progressively adapted its tools to technological innovations: from analogical Microteaching to digital Videoannotation up to the current enhancement made possible by their integration into Artificial Intelligence systems. What tools…
The present work consists of an experiment, in a broad sense, of using an Artificial Intelligence model to define the state of the art on Artificial Intelligence in education. In short, we asked an Artificial Intelligence what Artificial Intelligence is, what are the possible applications in…
The ethical-functional design, programming and management of artificial intelligence and robotics represent one of the greatest challenges that the new generations are certainly facing. A challenge that commits man to a return to the sense of the relationship that he/she has always weaved with…
The general purpose of this review is to analyze the impact of artificial intelligence (AI) on the labour market. The specific objectives consist in making explicit the relationship between AI, lifelong learning and school education and identifying the skills and capabilities needed, within this…
the article investigates the ethical relevance of artificial intelligence and the impact of technologies on the university life of the student population. Using both a theoretical and empirical approach, it is divided into two parts: in the first, the importance of ethically investigating the…
Intelligent personal assistants, conversational agents that can dialogue with humans through speech, have quickly entered the homes of people around the world, as smart speakers. Thanks to the use of the voice channel instead of the visual/tactile one, they allow people to perform many hands-free…
The robots are becoming more and more common in everyday life. In the last years their use has also increasingly spread to the field of didactics, starting with their use as tools in STEM education. With the advancement of social robotics, the use of robots in didactics has been extended also to…
The paper analyzes the role that artificial intelligence can assume in the definition of more stimulating and inclusive teaching-learning environments, with particular reference to the possibility of supporting teaching action through augmented reality experiences. Augmented reality allows you to…
The paper analyzes the role that artificial intelligence is taking on in teaching processes, with particular reference to the possibility of monitoring students’ attention, during lessons or during an exam, using facial recognition software and movement analysis eyepieces. If on the one hand these…
In the realization that we cannot ignore that we live in what is called the infosphere, an environment in which the boundaries between the online life and the offline life in the reality of relationships, gradually disappear, this work wants to reflect on how this new environment makes it necessary…
Through an interdisciplinary interpretation reflecting the complexity of the topic, the authors intend to provide guidelines and perspectives on pedagogical research in order to analyse AI in relation to learning and lifelong training. Is artificial intelligence really a resource worthy of…
The use of Artificial Intelligence (AI) methodologies based on machine learning and deep learning is now present in all aspects of our daily lives, including our education. The world of education, at any level, has to consider the predominant role that AI plays in the modern world. In April 2018,…
The essay proposes the analysis of the potential that an Artificial Intelligence System applied to teaching and developed within the academic context, it can represent a tool for accompaniment to improve the student learning and the teacher’s educations in e learning. The aim is to obtain a system…
We present the case study of a project funded by the Italian Ministry of Culture in which the partners were selected to experiment an urban regeneration process using AI and Big Data, together with art and design. A consortium was formed to introduce IAQOS, an experience in community AI which was…